Lucía Montaña
3D generalist and animator. I build characters, worlds and the motion that makes them believable — from the first sketch to the final render.
Scroll to exploreI am Lucía Montaña. I have spent years shaping characters and environments, combining traditional techniques with a modern 3D pipeline. Every piece begins with a hand-drawn sketch and finishes lookdev'd for production integration.
My work spans animated short films, editorial motion design, and game art. I thrive on projects where visual language takes center stage.
- ROLE3D Generalist & Animator
- BASEMontevideo · GMT-3
- PRACTICEFreelance, est. 2019
- EDUCATIONB.A. Animation
Where I have worked
No timeline entries yet
Training and recognition
No education or awards yet
Day-to-day software
How I work
Sketch
Every piece starts on paper: silhouettes, value studies and thumbnails until the idea reads at a glance.
Build
The design moves into 3D — modeling, lookdev and rigging tuned to how the character has to move.
Bring to life
Animation, lighting and the final pass, checked against the first sketch so nothing gets lost on the way.

